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My first hesitant steps putting some writing out there.

This compiles some thoughts I have on messing with the rules of Blades in the Dark to personalize your experience with the game. Hopefully helpful and not too obvious.

StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorVioletSpace
TagsGame Design, My First Game Jam
Average sessionA few seconds
LanguagesEnglish

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Bending the Blade.pdf 56 kB

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(+2)

Violet brings up some great points here!

In particular, watching the other players to see which parts of the game they enjoy, and the importance of advocating for your own fun. Having a conversation about which parts of the game you want to focus on, and which you want to elide or ignore is a potent skill to have.

The other point I loved was about changing the fiction and removing rules, instead of creating new ones. If you create a fictional reason why the characters easily recover from harm after each score, you can ignore the recovery rules.